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Packages that use RenderDepthBuffer.PolyEdge | |
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cz.cuni.jagrlib.piece | Public modules (building blocks of JaGrLib compositions). |
Uses of RenderDepthBuffer.PolyEdge in cz.cuni.jagrlib.piece |
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Methods in cz.cuni.jagrlib.piece with parameters of type RenderDepthBuffer.PolyEdge | |
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int |
RenderDepthBuffer.EdgeComparator.compare(RenderDepthBuffer.PolyEdge a,
RenderDepthBuffer.PolyEdge b)
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int |
RenderDepthBuffer.PolyEdge.compareTo(RenderDepthBuffer.PolyEdge o)
Natural ordering: [ y0, x ]. |
void |
RenderDepthBuffer.HLineRenderer.renderHLine(int y,
RenderDepthBuffer.PolyEdge e1,
RenderDepthBuffer.PolyEdge e2)
Render horizontal segment (H-line) from [e1.x,y] to [e2.x,y] . |
void |
RenderDepthBuffer.FlatShader.renderHLine(int y,
RenderDepthBuffer.PolyEdge e1,
RenderDepthBuffer.PolyEdge e2)
Render horizontal segment (H-line) from [ e1.x, y ] to [ e2.x, y ] . |
void |
RenderDepthBuffer.TextureShader.renderHLine(int y,
RenderDepthBuffer.PolyEdge e1,
RenderDepthBuffer.PolyEdge e2)
Render horizontal segment (H-line) from [ e1.x, y ] to [ e2.x, y ] . |
void |
RenderDepthBuffer.GouraudShader.renderHLine(int y,
RenderDepthBuffer.PolyEdge e1,
RenderDepthBuffer.PolyEdge e2)
Render horizontal segment (H-line) from [ e1.x, y ] to [ e2.x, y ] . |
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