CGG   Computer graphics I (NPGR003)

CZ Ceská verze

Lecturer: Josef Pelikán, KSVI
Volume: 2/2 Z,Zk (winter semester)
Prerequisities: basic course of computer programming,
basic course of mathematical analysis and linear algebra

Abstract:

Basic course of 2D and 3D computer graphics - topics: human visual system, color systems, color reproduction, vector and raster graphics, halftoning, anti-aliasing, HDR graphics, basic drawing algorithms, raster image coding, 3D scene representation, linear 2D and 3D transformations, projections, algorithms for hidden line/surface removal, introduction to shading, OpenGL basics.

More advanced lectures: Computer graphics II (3D graphics), Advanced 2D computer graphics, Hardware for computer graphics.

Labs: solving tasks in prepared environment (no advanced programming is involved).

Actual information (in Czech), lecture notes (in Czech), labs

Literature:

More literature with detailed references.


[NPGR003 labs]  [Computer graphics II]  [Advanced 2D computer graphics]  [Hardware for computer graphics]  [CGG Home Page]

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