GPU lecture support pages
Some examples and task (homework projects) are using the C++ environment
together with OpenGL API,
(for the C# info see this page)
- Visual Studio 2015
- OpenTK 2.0 library (C# binding)
- SDL library 2.0 (Windows x86 binary is included in Ogl repository)
- GLEW library (included in Ogl repository)
- NVIDIA CUDA Toolkit
(integrates itself into MS Visual Studio, recent version supports up to VS 2013,
CUDA 8.0 should support VS 2015, unfortunately it doesn't seem to support VS 2015 Update 3 ?)
Hardware: some examples may run even on a very old OpenGL
hardware, nevertheless I recommend using modern NVIDIA or Intel GPU. Most advanced
examples/tasks could require recent NVIDIA hardware (CUDA definitely needs NVIDIA GPU).
Short and simple examples are using
OpenGL under SDL (with
possible help of some additional libraries, e.g. GLEW or
SVN repository of C[++] projects is accessible from
General OpenGL sources
You may need an additional sources to study details about OpenGL.
Nice repository of examples: NeHe tutorial (even in
Documents by OpenGL consortium:
Official OpenGL Reference,
Orange book (GLSL).
Popular NeHe Tutorial
(in Czech) or
Swiftless tutorials covering
evan more recent OpenGL versions.
Copyright (C) 2000-2017 J.Pelikán,
last change: 2017-03-02 01:23:40 +0100 (Thu, 02 Mar 2017)