Computer Graphics II - materials

Two essential books for the course are:

From [Glassner1989]: the entire book is useful, maybe except of practical implementation chapters.
From [Shirley2009]: pages 69-90, 233-260, 303-316, 317-338.

Additional materials:

Computer Graphics II - slides in English

Subject matter in chronological order

Shading and ray-tracing

Advanced ray-tracing

    Radiosity methods

    Monte-Carlo rendering


    Copyright (C) 1997-2017 J.Pelikán, last change: 2017-03-20 00:20:13 +0100 (Mon, 20 Mar 2017)