Loading src/TriangleInsertion.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -559,8 +559,8 @@ void floatTetWild::simplify_subdivision_result(int insert_f_id, Mesh &mesh, AABB // // cnt_suc++; } if (cnt_suc > 0) cout << "cnt_suc = " << cnt_suc << endl; // if (cnt_suc > 0) // cout << "cnt_suc = " << cnt_suc << endl; } void floatTetWild::find_cutting_tets(int f_id, const std::vector<Vector3> &input_vertices, const std::vector<Vector3i> &input_faces, Loading Loading
src/TriangleInsertion.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -559,8 +559,8 @@ void floatTetWild::simplify_subdivision_result(int insert_f_id, Mesh &mesh, AABB // // cnt_suc++; } if (cnt_suc > 0) cout << "cnt_suc = " << cnt_suc << endl; // if (cnt_suc > 0) // cout << "cnt_suc = " << cnt_suc << endl; } void floatTetWild::find_cutting_tets(int f_id, const std::vector<Vector3> &input_vertices, const std::vector<Vector3i> &input_faces, Loading