Commit 7f8d7956 authored by YIxin-Hu's avatar YIxin-Hu
Browse files

add license into files

parent dad217b3
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// This file is part of fTetWild, a software for generating tetrahedral meshes.
//
// Copyright (C) 2019 Teseo Schneider <teseo.schneider@nyu.edu>
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//

#include <floattetwild/CSGTreeParser.hpp>

#include <floattetwild/MeshIO.hpp>
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// This file is part of fTetWild, a software for generating tetrahedral meshes.
//
// Copyright (C) 2019 Teseo Schneider <teseo.schneider@nyu.edu>
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//

#pragma once

#include <floattetwild/Types.hpp>
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// This file is part of fTetWild, a software for generating tetrahedral meshes.
//
// Copyright (C) 2019 Yixin Hu <yixin.hu@nyu.edu>
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//

//
// Created by Yixin Hu on 9/12/19.
//
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// This file is part of fTetWild, a software for generating tetrahedral meshes.
//
// Copyright (C) 2019 Yixin Hu <yixin.hu@nyu.edu>
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//

//
// Created by Yixin Hu on 9/12/19.
//
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// This file is part of fTetWild, a software for generating tetrahedral meshes.
//
// Copyright (C) 2019 Yixin Hu <yixin.hu@nyu.edu>
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//

#include <floattetwild/EdgeCollapsing.h>
#include <floattetwild/LocalOperations.h>

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