Commit 4b2ffc39 authored by Spacerat's avatar Spacerat
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Update README.md

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@@ -6,3 +6,5 @@ Mesh triangle reduction using quadrics
**Alternative Download** [You can fetch the code here](http://voxels.blogspot.jp/2014/05/quadric-mesh-simplification-with-source.html)

**Usage** The functionality is contained in Simplify.h. The function to call is *simplify_mesh(target_count)*. The code is kept pretty slim, so the main method has just around 400 lines of code. 

License : MIT