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Veřejné metody |
| CSWMesh (std::wstring filename, bool Weld, bool Optimize=true) |
Chráněné metody |
virtual ID3DXAllocateHierarchy * | GetNewAlloc () |
virtual HRESULT | Optimize (IDirect3DDevice9 *pd3dDevice) |
virtual void | SetBonesToEffect (IDirect3DDevice9 *pd3dDevice, UINT iAttrib, LPD3DXMESHCONTAINER pMeshContainerBase) |
virtual void | DrawMeshContainer (IDirect3DDevice9 *pd3dDevice, LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrameBase) |
void | UpdateSkinnedMesh (D3DXMATRIX *m_pBoneMatrices, BYTE *pSource, BYTE *pDest, UINT iAttrib, LPD3DXBONECOMBINATION pBoneComb, DWORD dwMaxInfl) |