CSkinningMethod(LPWSTR filename, DWORD flags, LPWSTR label, LPWSTR description, int MeshID) (definován v CSkinningMethod) | CSkinningMethod | |
GetD3DXEffect() | CSkinningMethod | [inline] |
GetDescription() | CSkinningMethod | [inline] |
GetLabel() | CSkinningMethod | [inline] |
GetMeshID() | CSkinningMethod | [inline] |
m_Description (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_dwFlags (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_Filename (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_Label (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_matViewProj (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_MeshID (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_pd3dDevice (definován v CSkinningMethod) | CSkinningMethod | [protected] |
m_pEffect (definován v CSkinningMethod) | CSkinningMethod | [protected] |
OnCreateDevice(IDirect3DDevice9 *pd3dDevice, DWORD dwShaderFlags) | CSkinningMethod | |
OnDestroyDevice() | CSkinningMethod | |
OnLostDevice() | CSkinningMethod | |
OnResetDevice() | CSkinningMethod | |
SetLightDir(D3DXVECTOR3 &dir) | CSkinningMethod | |
SetMatViewProj(D3DXMATRIX &matViewProj) | CSkinningMethod | |
~CSkinningMethod() (definován v CSkinningMethod) | CSkinningMethod | [virtual] |