FrameChange(LPCSTR FrameNamem, int *pData) (definován v CApplication) | CApplication | [protected, static] |
FreeAnimationButtonEvent() (definován v CApplication) | CApplication | [protected, static] |
IDC_ANIMATION hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_CHANGEDEVICE hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_FILLMODE hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_FRAME hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_FREE_ANIMATION hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_INSTANCES hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_METHOD hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_PAUSE hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_PITCH hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_ROLL hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_TOGGLEFULLSCREEN hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDC_YAW hodnota výčtu (definován v CApplication) | CApplication | [protected] |
IDControl jméno výčtu (definován v CApplication) | CApplication | [protected] |
InitUserInterface() (definován v CApplication) | CApplication | [protected, static] |
IsDeviceAcceptable(D3DCAPS9 *pCaps, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, bool bWindowed) | CApplication | [static] |
KeyboardProc(UINT nChar, bool bKeyDown, bool bAltDown) | CApplication | [static] |
m_ActualMesh (definován v CApplication) | CApplication | [protected, static] |
m_ActualSM (definován v CApplication) | CApplication | [protected, static] |
m_AnimationUI (definován v CApplication) | CApplication | [protected, static] |
m_ArcBall (definován v CApplication) | CApplication | [protected, static] |
m_bgColor (definován v CApplication) | CApplication | [protected, static] |
m_bPaused (definován v CApplication) | CApplication | [protected, static] |
m_bShowHelp (definován v CApplication) | CApplication | [protected, static] |
m_bUseSoftwareVP (definován v CApplication) | CApplication | [protected, static] |
m_bWireframe (definován v CApplication) | CApplication | [protected, static] |
m_dwBehaviorFlags (definován v CApplication) | CApplication | [protected, static] |
m_FreeMotionUI (definován v CApplication) | CApplication | [protected, static] |
m_HUD (definován v CApplication) | CApplication | [protected, static] |
m_iMeshCount (definován v CApplication) | CApplication | [protected, static] |
m_iSMCount (definován v CApplication) | CApplication | [protected, static] |
m_matProj (definován v CApplication) | CApplication | [protected, static] |
m_matView (definován v CApplication) | CApplication | [protected, static] |
m_Meshes (definován v CApplication) | CApplication | [protected, static] |
m_NumFaces (definován v CApplication) | CApplication | [protected, static] |
m_NumVertices (definován v CApplication) | CApplication | [protected, static] |
m_pd3dDevice (definován v CApplication) | CApplication | [protected, static] |
m_pFont (definován v CApplication) | CApplication | [protected, static] |
m_pTextSprite (definován v CApplication) | CApplication | [protected, static] |
m_SkinningMethods (definován v CApplication) | CApplication | [protected, static] |
ModifyDeviceSettings(DXUTDeviceSettings *pDeviceSettings, const D3DCAPS9 *pCaps) | CApplication | [static] |
MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, bool *pbNoFurtherProcessing) | CApplication | [static] |
OnCreateDevice(IDirect3DDevice9 *pd3dDevice, const D3DSURFACE_DESC *pBackBufferSurfaceDesc) | CApplication | [static] |
OnDestroyDevice() | CApplication | [static] |
OnFrameMove(IDirect3DDevice9 *pd3dDevice, double fTime, float fElapsedTime) | CApplication | [static] |
OnFrameRender(IDirect3DDevice9 *pd3dDevice, double fTime, float fElapsedTime) | CApplication | [static] |
OnGUIEvent(UINT nEvent, int nControlID, CDXUTControl *pControl) | CApplication | [static] |
OnLostDevice() | CApplication | [static] |
OnResetDevice(IDirect3DDevice9 *pd3dDevice, const D3DSURFACE_DESC *pBackBufferSurfaceDesc) | CApplication | [static] |
ParseCommandLine(std::vector< std::wstring > &commands, LPWSTR strCmdLine) | CApplication | [static] |
PoseSet() (definován v CApplication) | CApplication | [protected, static] |
RegisterMethods(CSkinningMethod **methods, CVirtualMesh **meshes) | CApplication | [static] |
RenderText() (definován v CApplication) | CApplication | [protected, static] |
RetrieveFrameNames() (definován v CApplication) | CApplication | [protected, static] |
Run() | CApplication | [static] |
SetBackgroundColor(D3DCOLOR color) | CApplication | [inline, static] |
SetCallbackFunctions() (definován v CApplication) | CApplication | [protected, static] |
YPRChange() (definován v CApplication) | CApplication | [protected, static] |