AdvanceTime(double fElapsedTime) | CMesh | [virtual] |
AfterLoad(IDirect3DDevice9 *pd3dDevice) (definován v CExpMesh) | CExpMesh | [virtual] |
AllocForBones(int NumBones) | CExpMesh | [protected, virtual] |
CExpMesh(std::wstring filename, bool weld, bool optimize=true) (definován v CExpMesh) | CExpMesh | |
CMesh(std::wstring filename, bool Weld, bool Optimize=true) (definován v CMesh) | CMesh | |
CompressPositionsAndNormals(OffsetVERTEX *pOffset) (definován v CExpMesh) | CExpMesh | [protected] |
CQuatMesh(std::wstring filename, bool weld, bool optimize=true) (definován v CQuatMesh) | CQuatMesh | |
CreateInterpObjects(D3DXFRAME_EXP *pFrame) (definován v CExpMesh) | CExpMesh | [protected] |
DrawFrame(IDirect3DDevice9 *pd3dDevice, D3DXFRAME *pFrame) (definován v CMesh) | CMesh | [protected] |
DrawMeshContainer(IDirect3DDevice9 *pd3dDevice, LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrameBase) (definován v CMesh) | CMesh | [protected, virtual] |
FindParent(LPD3DXFRAME pFrame, LPCSTR BoneName) (definován v CExpMesh) | CExpMesh | [protected] |
FreeForBones() | CExpMesh | [protected, virtual] |
GenerateExampleVertices(OffsetVERTEX **ppOffsets) (definován v CExpMesh) | CExpMesh | [protected] |
GetAnimationTime() | CMesh | [inline, virtual] |
GetBoneCombID(DWORD dwVertex, LPD3DXBONECOMBINATION pBoneComb) (definován v CQuatMesh) | CQuatMesh | [protected] |
GetBoneIndexByName(LPCSTR BoneName) (definován v CQuatMesh) | CQuatMesh | [protected] |
GetErrMessage() | CMesh | [inline, virtual] |
GetFrameByName(LPCSTR BoneName) | CMesh | [virtual] |
GetFrameNames(std::vector< std::wstring > &FrameNames) | CMesh | [virtual] |
GetFrameNamesRec(LPD3DXFRAME pFrame, std::vector< std::wstring > &FrameNames) (definován v CMesh) | CMesh | [protected] |
GetMeshContainer() | CMesh | [inline, virtual] |
GetMeshMenu() | CMesh | [inline, virtual] |
GetNewAlloc() (definován v CMesh) | CMesh | [protected, virtual] |
GetNewFrame() | CExpMesh | [inline, virtual] |
GetNewMeshContainer() | CExpMesh | [inline, virtual] |
GetNumBonesPerVertex() | CMesh | [inline, virtual] |
GetNumFaces() | CMesh | [inline, virtual] |
GetNumVertices() | CMesh | [inline, virtual] |
GetObjectCenter() | CMesh | [inline, virtual] |
GetObjectRadius() | CMesh | [inline, virtual] |
GetRootFrame() | CMesh | [inline, virtual] |
IsExamplePose(D3DXFRAME_EXP *pFrame, LPD3DXFRAME pFrameEx) (definován v CExpMesh) | CExpMesh | [protected] |
LoadExamples() (definován v CExpMesh) | CExpMesh | [protected] |
m_bOptimize (definován v CMesh) | CMesh | [protected] |
m_bShowExVert (definován v CExpMesh) | CExpMesh | [protected] |
m_bWeld (definován v CMesh) | CMesh | [protected] |
m_dwBehaviorFlags (definován v CMesh) | CMesh | [protected] |
m_ErrMessage (definován v CMesh) | CMesh | [protected] |
m_fObjectRadius (definován v CMesh) | CMesh | [protected] |
m_iBoneExIndex (definován v CExpMesh) | CExpMesh | [protected] |
m_listMesh (definován v CExpMesh) | CExpMesh | [protected] |
m_matTMFrameSelected (definován v CMesh) | CMesh | [protected] |
m_NumBones (definován v CMesh) | CMesh | [protected] |
m_pAnimController (definován v CMesh) | CMesh | [protected] |
m_pBoneMatrices (definován v CMesh) | CMesh | [protected] |
m_pBoneQuats (definován v CQuatMesh) | CQuatMesh | [protected] |
m_pConfigFile (definován v CExpMesh) | CExpMesh | [protected] |
m_pExampleWeights (definován v CExpMesh) | CExpMesh | [protected] |
m_pFrameParent (definován v CMesh) | CMesh | [protected] |
m_pFrameRoot (definován v CMesh) | CMesh | [protected] |
m_pFrameSelected (definován v CMesh) | CMesh | [protected] |
m_pHierarchy (definován v CQuatMesh) | CQuatMesh | [protected] |
m_pMeshContainer (definován v CMesh) | CMesh | [protected] |
m_pMeshMenu (definován v CMesh) | CMesh | [protected] |
m_pSM (definován v CMesh) | CMesh | [protected] |
m_pTranslations (definován v CQuatMesh) | CQuatMesh | [protected] |
m_strFilename (definován v CMesh) | CMesh | [protected] |
m_vObjectCenter (definován v CMesh) | CMesh | [protected] |
OnCreateDevice(IDirect3DDevice9 *pd3dDevice, DWORD dwBehaviorFlags) | CExpMesh | [virtual] |
OnDestroyDevice() | CExpMesh | [virtual] |
Optimize(IDirect3DDevice9 *pd3dDevice) (definován v CMesh) | CMesh | [protected, virtual] |
PrecomputeTranslations() (definován v CQuatMesh) | CQuatMesh | [protected] |
ProcessVertices(VERTEX **ppVertices) | CMesh | [virtual] |
ProcessVerticesRigid(VERTEX **ppVertices) (definován v CMesh) | CMesh | [protected] |
ProcessVerticesSkinned(VERTEX **ppVertices) (definován v CQuatMesh) | CQuatMesh | [protected, virtual] |
Render(IDirect3DDevice9 *pd3dDevice) | CMesh | [virtual] |
RetrieveExampleInFrame(INT iExampleNum, bool bCopy, D3DXFRAME_EXP *pFrame, D3DXFRAME_QUAT *pFrameEx) (definován v CExpMesh) | CExpMesh | [protected] |
RetrieveExamples() (definován v CExpMesh) | CExpMesh | [protected] |
RetrieveHierarchy(int &iNumber, LPD3DXFRAME pFrame) (definován v CQuatMesh) | CQuatMesh | [protected] |
RetrieveOffsetQuats(D3DXFRAME_QUAT *pFrame) (definován v CQuatMesh) | CQuatMesh | [protected] |
SelectFrame(LPCSTR BoneName) | CExpMesh | [virtual] |
SetBonesToEffect(IDirect3DDevice9 *pd3dDevice, UINT iAttrib, LPD3DXMESHCONTAINER pMeshContainerBase) (definován v CExpMesh) | CExpMesh | [protected, virtual] |
SetInitialPose() | CMesh | [virtual] |
SetInitialPoseRec(LPD3DXFRAME pFrame) (definován v CMesh) | CMesh | [protected] |
SetPoseToSelectedFrame(int iPose) (definován v CExpMesh) | CExpMesh | |
SetSkinningMethod(CSkinningMethod *pSM) | CMesh | [inline, virtual] |
SetTime(double fElapsedTime) | CMesh | [inline, virtual] |
SetupBonePointers(LPD3DXFRAME pFrame) (definován v CMesh) | CMesh | [protected] |
SetupBonePointersOnMesh(LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrame) (definován v CMesh) | CMesh | [protected] |
SetupBonePointersOnMeshAlloc(LPD3DXMESHCONTAINER pMeshContainerBase, int iBones) (definován v CExpMesh) | CExpMesh | [protected, virtual] |
SetupBonePointersOnMeshCB(LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrameBase, int iBone) (definován v CExpMesh) | CExpMesh | [protected, virtual] |
ShowExampleVertices(bool bShow) (definován v CExpMesh) | CExpMesh | [inline] |
SortMatrixIndices(BYTE *pIndices, FLOAT *pWeights, DWORD NumInfl) (definován v CQuatMesh) | CQuatMesh | [protected] |
TransformSelectedFrame(D3DXMATRIX *mat) | CMesh | [virtual] |
UpdateDecl(IDirect3DDevice9 *pd3dDevice) (definován v CExpMesh) | CExpMesh | [protected] |
UpdateFrames(LPD3DXFRAME pFrame, LPD3DXFRAME pFrameParent) (definován v CMesh) | CMesh | [protected] |
UpdateFramesPostCB(LPD3DXFRAME pFrameBase, LPD3DXFRAME pFrameParent) (definován v CExpMesh) | CExpMesh | [protected, virtual] |
UpdateFramesPreCB(LPD3DXFRAME pFrameBase, LPD3DXFRAME pFrameParent) (definován v CExpMesh) | CExpMesh | [protected, virtual] |
~CAllocationMeshCB() (definován v CAllocationMeshCB) | CAllocationMeshCB | [inline, virtual] |
~CExpMesh() (definován v CExpMesh) | CExpMesh | [virtual] |
~CMesh() (definován v CMesh) | CMesh | [virtual] |
~CQuatMesh() (definován v CQuatMesh) | CQuatMesh | [inline, virtual] |
~CVirtualMesh() (definován v CVirtualMesh) | CVirtualMesh | [inline, virtual] |