CAllocateHierarchy(CAllocationMeshCB *pMesh) (definován v CAllocateHierarchy) | CAllocateHierarchy | [inline] |
CAllocateHierarchyFixedIndexed(CAllocationMeshCB *pMesh) (definován v CAllocateHierarchyFixedIndexed) | CAllocateHierarchyFixedIndexed | [inline] |
CreateFrame | CAllocateHierarchy | |
CreateMeshContainer | CAllocateHierarchy | |
DestroyFrame (definován v CAllocateHierarchy) | CAllocateHierarchy | |
DestroyMeshContainer (definován v CAllocateHierarchy) | CAllocateHierarchy | |
GenerateSkinnedMesh(IDirect3DDevice9 *pd3dDevice, D3DXMESHCONTAINER_BASE *pMeshContainer) (definován v CAllocateHierarchyFixedIndexed) | CAllocateHierarchyFixedIndexed | [protected, virtual] |
m_NumBoneMatricesMax (definován v CAllocateHierarchy) | CAllocateHierarchy | [protected] |
m_pMesh (definován v CAllocateHierarchy) | CAllocateHierarchy | [protected] |
~CAllocateHierarchy() (definován v CAllocateHierarchy) | CAllocateHierarchy | [inline, virtual] |
~CAllocateHierarchyFixedIndexed() (definován v CAllocateHierarchyFixedIndexed) | CAllocateHierarchyFixedIndexed | [inline, virtual] |