AdvanceTime(double fElapsedTime)=0 | CVirtualMesh | [pure virtual] |
GetAnimationTime()=0 | CVirtualMesh | [pure virtual] |
GetErrMessage()=0 | CVirtualMesh | [pure virtual] |
GetFrameByName(LPCSTR BoneName)=0 | CVirtualMesh | [pure virtual] |
GetFrameNames(std::vector< std::wstring > &FrameNames)=0 | CVirtualMesh | [pure virtual] |
GetMeshContainer()=0 | CVirtualMesh | [pure virtual] |
GetMeshMenu()=0 | CVirtualMesh | [pure virtual] |
GetNumBonesPerVertex()=0 | CVirtualMesh | [pure virtual] |
GetNumFaces()=0 | CVirtualMesh | [pure virtual] |
GetNumVertices()=0 | CVirtualMesh | [pure virtual] |
GetObjectCenter()=0 | CVirtualMesh | [pure virtual] |
GetObjectRadius()=0 | CVirtualMesh | [pure virtual] |
GetRootFrame()=0 | CVirtualMesh | [pure virtual] |
OnCreateDevice(IDirect3DDevice9 *pd3dDevice, DWORD dwBehaviorFlags)=0 | CVirtualMesh | [pure virtual] |
OnDestroyDevice()=0 | CVirtualMesh | [pure virtual] |
ProcessVertices(VERTEX **ppVertices)=0 | CVirtualMesh | [pure virtual] |
Render(IDirect3DDevice9 *pd3dDevice)=0 | CVirtualMesh | [pure virtual] |
SelectFrame(LPCSTR BoneName)=0 | CVirtualMesh | [pure virtual] |
SetInitialPose()=0 | CVirtualMesh | [pure virtual] |
SetSkinningMethod(CSkinningMethod *pSM)=0 | CVirtualMesh | [pure virtual] |
SetTime(double fElapsedTime)=0 | CVirtualMesh | [pure virtual] |
TransformSelectedFrame(D3DXMATRIX *mat)=0 | CVirtualMesh | [pure virtual] |
~CVirtualMesh() (definován v CVirtualMesh) | CVirtualMesh | [inline, virtual] |