AdvanceTime(double fElapsedTime) | CMesh | [virtual] |
AfterLoad(IDirect3DDevice9 *pd3dDevice) (definován v CMesh) | CMesh | [inline, protected, virtual] |
AllocForBones(int m_NumBoneMatricesMax) | CMesh | [virtual] |
CMesh(std::wstring filename, bool Weld, bool Optimize=true) (definován v CMesh) | CMesh | |
DrawFrame(IDirect3DDevice9 *pd3dDevice, D3DXFRAME *pFrame) (definován v CMesh) | CMesh | [protected] |
DrawMeshContainer(IDirect3DDevice9 *pd3dDevice, LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrameBase) (definován v CMesh) | CMesh | [protected, virtual] |
FreeForBones() | CMesh | [virtual] |
GetAnimationTime() | CMesh | [inline, virtual] |
GetErrMessage() | CMesh | [inline, virtual] |
GetFrameByName(LPCSTR BoneName) | CMesh | [virtual] |
GetFrameNames(std::vector< std::wstring > &FrameNames) | CMesh | [virtual] |
GetFrameNamesRec(LPD3DXFRAME pFrame, std::vector< std::wstring > &FrameNames) (definován v CMesh) | CMesh | [protected] |
GetMeshContainer() | CMesh | [inline, virtual] |
GetMeshMenu() | CMesh | [inline, virtual] |
GetNewAlloc() (definován v CMesh) | CMesh | [protected, virtual] |
GetNewFrame() | CMesh | [inline, virtual] |
GetNewMeshContainer() | CMesh | [inline, virtual] |
GetNumBonesPerVertex() | CMesh | [inline, virtual] |
GetNumFaces() | CMesh | [inline, virtual] |
GetNumVertices() | CMesh | [inline, virtual] |
GetObjectCenter() | CMesh | [inline, virtual] |
GetObjectRadius() | CMesh | [inline, virtual] |
GetRootFrame() | CMesh | [inline, virtual] |
m_bOptimize (definován v CMesh) | CMesh | [protected] |
m_bWeld (definován v CMesh) | CMesh | [protected] |
m_dwBehaviorFlags (definován v CMesh) | CMesh | [protected] |
m_ErrMessage (definován v CMesh) | CMesh | [protected] |
m_fObjectRadius (definován v CMesh) | CMesh | [protected] |
m_matTMFrameSelected (definován v CMesh) | CMesh | [protected] |
m_NumBones (definován v CMesh) | CMesh | [protected] |
m_pAnimController (definován v CMesh) | CMesh | [protected] |
m_pBoneMatrices (definován v CMesh) | CMesh | [protected] |
m_pFrameParent (definován v CMesh) | CMesh | [protected] |
m_pFrameRoot (definován v CMesh) | CMesh | [protected] |
m_pFrameSelected (definován v CMesh) | CMesh | [protected] |
m_pMeshContainer (definován v CMesh) | CMesh | [protected] |
m_pMeshMenu (definován v CMesh) | CMesh | [protected] |
m_pSM (definován v CMesh) | CMesh | [protected] |
m_strFilename (definován v CMesh) | CMesh | [protected] |
m_vObjectCenter (definován v CMesh) | CMesh | [protected] |
OnCreateDevice(IDirect3DDevice9 *pd3dDevice, DWORD dwBehaviorFlags) | CMesh | [virtual] |
OnDestroyDevice() | CMesh | [virtual] |
Optimize(IDirect3DDevice9 *pd3dDevice) (definován v CMesh) | CMesh | [protected, virtual] |
ProcessVertices(VERTEX **ppVertices) | CMesh | [virtual] |
ProcessVerticesRigid(VERTEX **ppVertices) (definován v CMesh) | CMesh | [protected] |
ProcessVerticesSkinned(VERTEX **ppVertices) (definován v CMesh) | CMesh | [protected, virtual] |
Render(IDirect3DDevice9 *pd3dDevice) | CMesh | [virtual] |
SelectFrame(LPCSTR BoneName) | CMesh | [virtual] |
SetBonesToEffect(IDirect3DDevice9 *pd3dDevice, UINT iAttrib, LPD3DXMESHCONTAINER pMeshContainerBase) (definován v CMesh) | CMesh | [protected, virtual] |
SetInitialPose() | CMesh | [virtual] |
SetInitialPoseRec(LPD3DXFRAME pFrame) (definován v CMesh) | CMesh | [protected] |
SetSkinningMethod(CSkinningMethod *pSM) | CMesh | [inline, virtual] |
SetTime(double fElapsedTime) | CMesh | [inline, virtual] |
SetupBonePointers(LPD3DXFRAME pFrame) (definován v CMesh) | CMesh | [protected] |
SetupBonePointersOnMesh(LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrame) (definován v CMesh) | CMesh | [protected] |
SetupBonePointersOnMeshAlloc(LPD3DXMESHCONTAINER pMeshContainerBase, int iBones) (definován v CMesh) | CMesh | [protected, virtual] |
SetupBonePointersOnMeshCB(LPD3DXMESHCONTAINER pMeshContainerBase, LPD3DXFRAME pFrameBase, int iBone) (definován v CMesh) | CMesh | [protected, virtual] |
TransformSelectedFrame(D3DXMATRIX *mat) | CMesh | [virtual] |
UpdateFrames(LPD3DXFRAME pFrame, LPD3DXFRAME pFrameParent) (definován v CMesh) | CMesh | [protected] |
UpdateFramesPostCB(LPD3DXFRAME pFrameBase, LPD3DXFRAME pFrameParent) (definován v CMesh) | CMesh | [inline, protected, virtual] |
UpdateFramesPreCB(LPD3DXFRAME pFrameBase, LPD3DXFRAME pFrameParent) (definován v CMesh) | CMesh | [protected, virtual] |
~CAllocationMeshCB() (definován v CAllocationMeshCB) | CAllocationMeshCB | [inline, virtual] |
~CMesh() (definován v CMesh) | CMesh | [virtual] |
~CVirtualMesh() (definován v CVirtualMesh) | CVirtualMesh | [inline, virtual] |