Machine Learning and RenderingSIGGRAPH 2018 Course
(hovering mouse over a presenter's name shows his bio sketch) Left: Simple path tracing (left) combined with simple reinforcement learning (middle) outperforms even the much more complicated Metropolis light transport algorithm (right) at the same computational budget. Right: Path guiding based on online learning of parametric mixture models dramatically increases the efficiency of light transport simulation both in simple and complex scenes. AbstractMachine learning techniques just recently enabled dramatic improvements in both realtime and offline rendering. In this course, we introduce the basic principles of machine learning and review their relations to rendering. Besides fundamental facts like the mathematical identity of reinforcement learning and the rendering equation, we cover efficient and surprisingly elegant solutions to light transport simulation, participating media, and noise removal... Extended abstract Reference
Alexander Keller, Jaroslav Křivánek, Jan Novák, Anton Kaplanyan, and Marco Salvi.
Machine learning and rendering.
ACM SIGGRAPH 2018 Courses (SIGGRAPH '18). ACM, New York, NY, USA. Presented on Thursday, 16 August 20182pm - 5:15pm in East Building, Ballroom BC, Vancouver Convention Centre. Course Notes
AcknowledgementsThe work was supported by the Charles University grant SVV-2017-260452 and by the Czech Science Foundation grant 16-18964S. |