Ray tracing with BSP and
Rope trees |
Acceleration of Ray Tracing
basic operation = ray - object intersection
test |
aim = decrease the occurence of this test |
solution = Hierarchical structures |
Space subdivision |
- grid
- octree
- binary space partitioning (BSP) tree
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CESCG 2000 |
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2
of 8 |
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Jaroslav
Křivánek & Vojtěch Bubník |
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