Toward Evaluating the Usefulness of Global Illumination for Novices in Lighting Design Tasks
Scenes used in our study: Global view (top row) and the view used in the experiment (bottom row). AbstractThanks to its ability to improve the realism of computer-generated imagery, the use of global illumination has recently become widespread among digital lighting artists. It remains unclear, though, what impact it has on the lighting design workflows, especially for novice users. In this paper we present a user study which investigates the use of global illumination, large area lights, and non-physical fill lights in lighting design tasks, where 26 novice subjects design lighting with these tools. The collected data suggest that global illumination is not significantly harder to control for novice users that direct illumination, and when given the possibility, most users opt to use it in their designs. The use of global illumination together with large area lights leads to simpler lighting setups with fewer non-physical fill lights. Interestingly, global illumination does not supersede fill lights: users still include them into their globally illuminated lighting setups. We believe that our results will find use in the development of lighting design tools for non-expert users. PublicationOndřej Karlík, Martin Růžička, Václav Gassenbauer, Fabio Pellacini, and Jaroslav Křivánek. Toward Evaluating the Usefulness of Global Illumination for Novices in Lighting Design Tasks. IEEE Transactions on Visualization and Computer Graphics, 20(4), June 2014. ... DOI | BibTeX Links and Downloads
AcknowledgmentsJaroslav Křivánek and Ondřej Karlík were supported by the Marie Curie fellowship PIOF-GA-2008-221716 and the Czech Science Foundation grant P202-13-26189S. Fabio Pellacini was supported by the NSF (CNS-070820, CCF-0746117), Intel, and the Sloan Foundation. We would also like to thank Jiří Friml for the Office scene. |