Loading src/MeshImprovement.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -413,11 +413,11 @@ bool floatTetWild::update_scaling_field(Mesh &mesh, Scalar max_energy) { // if(filter_energy > 1e3) // filter_energy = 1e3; if (filter_energy > 2e2) { if (filter_energy > 100) { // filter_energy = get_mid_energy(mesh); // if (filter_energy < stop_filter_energy) // filter_energy = stop_filter_energy; filter_energy = 2e2; filter_energy = 100; } cout << "filter_energy = " << filter_energy << endl; Loading Loading
src/MeshImprovement.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -413,11 +413,11 @@ bool floatTetWild::update_scaling_field(Mesh &mesh, Scalar max_energy) { // if(filter_energy > 1e3) // filter_energy = 1e3; if (filter_energy > 2e2) { if (filter_energy > 100) { // filter_energy = get_mid_energy(mesh); // if (filter_energy < stop_filter_energy) // filter_energy = stop_filter_energy; filter_energy = 2e2; filter_energy = 100; } cout << "filter_energy = " << filter_energy << endl; Loading