Code/hours: NPGR003, 2/2 Z + Zk (winter)
Schedule: See SIS
Lecturer: Alban Fichet
Prerequisites: basic programming course (C#), basic calculus and linear algebra.
Introductory course in 2D and 3D computer graphics - topics: human visual system, color systems, color reproduction, vector and raster graphics, halftoning, anti-aliasing, HDR graphics, basic drawing algorithms, raster image coding, 3D scene representation, linear 2D and 3D transformations, projections, algorithms for hidden line/surface removal, introduction to shading, introduction to GPU programming and OpenGL.
Additional labs focus on practical aspects of the subject. Assignments use .NET programming in the C# language. See the GrCis repository (GIT repository).
Copyright (C) 1995-2021 J.Pelikán, A. Wilkie, last change: 2021-09-28 20:35:27 +0200 (Tue, 28 Sep 2021)