Realtime Graphics on GPU - course materials
Subject matter in chronological order
- Introduction, literature,
PDF slides
- GPU history and architecture,
PDF slides
- Basic GPU techniques,
PDF slides
- Textures,
PDF slides
- GPU programming,
PDF slides
- GLSL shading language,
PDF slides
- Cg shading language,
PDF slides in Czech (for reference only)
- Advanced OpenGL (3.x, 4.x),
PDF slides
- Geometry and tessellation,
PDF slides
- Mathematics for real-time graphics,
PDF slides
- Data for real-time graphics,
PDF slides
- Triangle meshes,
PDF slides in Czech (for reference only)
- GPGPU: CUDA,
PDF slides
- Advanced GPU techniques,
PDF slides
Lab resources for OpenGL
SVN repository for C#: svn://cgg.mff.cuni.cz/grcis/trunk/
SVN repository for C[++]: svn://cgg.mff.cuni.cz/ogl/trunk/
Copyright (C) 2005-2018 J.Pelikán,
last change: 2019-05-09 17:52:59 +0200 (Thu, 09 May 2019)