Tomáš Iser

Postdoc

Contact

Interests

Biography

Hello,

I am a Ph.D. student at Computer Graphics Group under the supervision of Alexander Wilkie, formerly Jaroslav Křivánek.

My research focuses on visual computing, which is a computer science field encompassing real-time and offline computer graphics, image processing, appearance fabrication, 3D printing, and more.

In particular, my current Ph.D. research aims to enable highly-accurate full-color 3D printing, which is a part of the predictive rendering pipeline. That is critical for everyone relying on 3D appearance and visual prototyping such as car designers, movie studios, architects, or clothing designers.

Teaching

Advanced course in computer graphics with the emphasis on image synthesis. The course covers methods for physically-based realistic rendering used for special effects in movie production, computer animation, architectural and product visualizations etc. Specifically, we start off by briefly covering some of the math and physics behind light transport. We then give a detailed treatment of the industry-standard Monte Carlo methods for light transport simulation, such as path tracing, photon mapping etc. We also cover some of the more advanced techniques such as bidirectional path tracing.

Open Source Software