Geometry-Aware Scattering Compensation for 3D Printing Denis Sumin Tobias Rittig Vahid Babaei Thomas Nindel Alexander Wilkie Piotr Dydik Bernd Bickel Jaroslav Křivánek Karol Myszkowski Tim Weyrich July 2019 ACM Transactions on Graphics • Proceedings of SIGGRAPH
Volume Path Guiding Based on Zero-Variance Random Walk Theory Sebastian Herholz Yangyang Zhao Oskar Elek Derek Nowrouzezahrai Henrik P. A. Lensch Jaroslav Křivánek July 2019 ACM Transactions on Graphics
Implementing One-Click Caustics in Corona Renderer Martin Šik Jaroslav Křivánek June 2019 Eurographics Symposium on Rendering (EGSR) • Industry Track
Pepr3D Pepr3D is an intuitive, free, and open-source 3D painting tool for coloring models intended for colorful 3D printing
Image-based Remapping of Spatially-varying Material Appearance Alejandro Sztrajman Jaroslav Křivánek Alexander Wilkie Tim Weyrich April 2019
Bayesian online regression for adaptive direct illumination sampling Petr Vévoda Ivo Kondapaneni Jaroslav Křivánek July 2018 ACM Transactions on Graphics • Proceedings of SIGGRAPH
Adaptive direct illumination sampling Petr Vévoda Jaroslav Křivánek November 2016 ACM Transactions on Graphics • Proceedings of SIGGRAPH Asia
SmallUPBP SmallUPBP is a small physically based renderer that implements the unified points, beams and paths algorithm described in the paper "Unifying points, beams, and paths in volumetric light transport simulation".
Source Code for “On-line Learning of Parametric Mixture Models for Light Transport Simulation” Source code implementing the path guiding method described in the paper "On-line Learning of Parametric Mixture Models for Light Transport Simulation"
Unifying points, beams, and paths in volumetric light transport simulation Jaroslav Křivánek Iliyan Georgiev Toshiya Hachisuka Petr Vévoda Martin Šik Derek Nowrouzezahrai Wojciech Jarosz July 2014 ACM Transactions on Graphics • Proceedings of SIGGRAPH