Task 061: Interesting scene design (ray-tracing)

The idea is to design a nice looking static or animated 3D scene for our ray-tracer. This is a support task - if you think your scene is good enough for earning additional bonus point for it, note this in your e-mail (handing in some different solution) and I'm going to consider it. Your eventual bonus points will the appear in the 061 column. We can demonstrate best scenes at the end of the semester.

You must use the scene-definition script approach, usable in the 048rtmontecarlo-script project! See the scene-scripts section.

Relevant tasks

Any ray-tracing related tasks including: Alternative camera, RT scene animation, ...

What to change

In a source file (DistributedRT.cs, RayTracingAnim.cs, etc.) you have to define your own extension classes, if you need any. In addition to that you must sent your scene-definition script (see data/rtscenes/ directory in the repository).

In case of an animated scene, you must make a video-file and upload it to some public place (e.g. YouTube). The video itself does not need to be publicly listed, but I must have rights to view it. See the instruction page for video encoding.

What to hand in

You must send the modified source file (DistributedRT.cs) if you use any custom extension classes.
You must include your CSscript defining the scene.

Deadline

Hand in the assignment until: 1. 7. 2018

Points

6 to 25 points (relevancy, invention, aesthetics)

Projects

Visual Studio project: 048rtmontecarlo-script or 062animation-script

Source files

MonteCarloRT.cs, RayTracingAnim.cs, etc.


Copyright (C) 2011-2018 J.Pelikán, last change: 2019-05-09 17:52:59 +0200 (Thu, 09 May 2019)