Special Seminar in Computer Graphics (NPGR005) - Archive
Current programme
Winter 2019/2020
Summer 2018/2019
27.2.2019 |
Jaroslav Křivánek - Shooting the Serengeti skies in HDR |
6.3.2019 |
Ondřej Texler - Experience from Adobe Research instenship (ongoing Ph.D. work) |
13.3.2019 |
Jaroslav Křivánek - What's wrong with light transport research? (SIGGRAPH 2018 course) |
20.3.2019 |
Petr Vévoda & Ivo Kondapaneni - Bayesian online regression for adaptive direct illumination sampling (SIGGRAPH 2018 full paper) |
27.3.2019 |
Thomas Nindel - Survey of wood manufacturing technologies (ongoing Ph.D. work) |
3.4.2019 |
Martin Mirbauer & Miroslav Krabec - Intelligent 3D (ongoing Ph.D work) |
10.4.2019 |
Alexander Wilkie - The Weta experience & the science in it |
17.4.2019 |
Sebastian Schimper - Recent research in computer aided 2D/3D animation |
24.4.2019 |
Visit to PocketVirtuality (at CIIRC, Jugoslávských partyzánů 3, starting 12:00) |
1.5.2019 |
No seminar - National holiday |
8.5.2019 |
No seminar - National holiday |
15.5.2019 |
Tomáš Iser - X-ray analysis in mechanical engineering (Master's thesis) |
22.5.2019 |
Štěpán Hojdar - Generating realistic HDR skies (Master's thesis) |
Winter 2018/2019
3.10.2018 |
no seminar |
10.10.2018 |
introduction of seminar participants |
17.10.2018 |
Tobias Ritting - 3D printing and appearance fabrication |
24.10.2018 |
Filip Hauptfleisch - Texture synthesis and style transfer |
31.10.2018 |
Sebastian Schimper - Computer-assisted hand-drawn animation |
7.11.2018 |
Qingqin Hua - A 2D fluid solver |
14.11.2018 |
Petr Šimůnek - Racing 300 |
21.11.2018 |
Štěpán Hojdar, Tomáš Iser, Luis Sanchez - 3D painting system for multi-color FDM printing |
28.11.2018 |
Tomáš Procházka |
5.12.2018 |
vrgineers visit (tentative) |
12.12.2018 |
vrgineers lecture (tentative) |
19.12.2018 |
Bohuš Brečka |
Winter 2017/2018
17.10.2017 |
Vojtěch Tázlar - Procedural tree generation |
24.10.2017 |
Alban Fichet - Efficient Representation for Measured Reflectance. |
31.10.2017 |
Ivo Kondapaneni - Hierarchical Monte Carlo |
7.11.2017 |
Gurprit Singh - Theoretical analysis of MC sampling |
14.11.2017 |
no seminar (DISTRO meeting) |
21.11.2017 |
Pascal Grittmann |
28.11.2017 |
Visit to Global Navigation Satellite System Agency (GSA) in Prague |
5.12.2017 |
Jack Leyland - WebGL: An Introduction, and applications of GPU Programming |
12.12.2017 |
Tomáš Iser - Real-Time Light Transport in Participating Media |
19.12.2017 |
- |
2.1.2018 |
Radek Vavřička - Generalised Illumination Problem |
9.1.2018 |
- |
Summer 2016/2017
21.2.2017 |
no seminar (DISTRO meeting) |
28.2.2017 |
Oskar Elek |
7.3.2017 |
Pavel Ševeček (in Corona office, Karlovo nám. 17) |
14.3.2017 |
Lab visit to Řez |
21.3.2017 |
Petr Vévoda (tentative) |
28.3.2017 |
Ivo Kondapaneni |
4.4.2017 |
Alexander Wilkie/Lukáš Hošek |
11.4.2017 |
Michal Mojzík (tentative) |
18.4.2017 |
Jan Beneš (EG talk rehearsal) |
25.4.2017 |
Jan Horáček (PhD defense rehearsal) |
2.5.2017 |
Jan Kolomazník (PhD defense rehearsal) |
9.5.2017 |
Chris Traxler (VRVis Vienna) - The PRoViDE framework for the virtual exploration and visual analysis of Martian terrains |
16.5.2017 |
Ján Dupej / Federico Forti |
23.5.2017 |
Tomáš Skřivan |
Winter 2016/2017
11.10.2016 |
Martin Šik - Robust Light Transport Simulation via Metropolized Bidirectional Estimators |
18.10.2016 |
Oskar Elek - Product Importance Sampling for Light Transport Path Guiding |
25.10.2016 |
Jaroslav Krivanek - Adjoint-Driven Russian Roulette and Splitting in Light Transport Simulation |
1.11.2016 |
Lab visit to Tesla Lighting |
8.11.2016 |
(sportovni den) |
15.11.2016 |
Jan Hovora - HoloLens |
22.11.2016 |
CANCELLED |
29.11.2016 |
Jan Buriánek - GPU-accelerated hyper-resolution |
6.12.2016 |
Chi Wang |
13.12.2016 |
|
20.12.2016 |
Jiří Novotný - Supervised Pixel Classification of Music Scores using CNNs in TensorFlow
|
3.1.2017 |
|
10.1.2017 |
|
Summer 2015/2016
23.2.2016 |
Michal Prokš - CPU architecture and low-level optimization strategies (visit to the Corona Render office) |
1.3.2016 |
Hisanari Otsu |
8.3.2016 |
Issei Takarada - "Automatic Generation of Photorealistic Vector Images" |
15.3.2016 |
Ján Dupej - Correspondence problem in geometric morphometry
|
22.3.2016 |
Alejandro Strajman |
29.3.2016 |
Martin Šik |
4.4.2016 |
Visit to the Optical Spectroscopy Group; prof. Jan Valenta |
12.4.2016 |
Chi Wang - The behavior of BRDF with polarisation |
19.4.2016 |
Tomáš Skřivan and Michal Mojzík |
26.4.2016 |
Ivo Kondapaneni |
3.5.2016 |
Suraj |
10.5.2016 |
Anton L. Fuhrmann (VRVIS) |
17.5.2016 |
no seminar |
24.5.2016 |
Jan Beneš - Realism of procedural building models |
1.6.2016 |
(tentative) Visit to the Metrology Institute |
Winter 2015/2016
Summer 2014/2015
17.2.2015 |
Bez semináře / No seminar |
24.2.2015 |
Jan Beneš |
3.3.2015 |
Jaroslav Krivánek - A Zero-variance-based Sampling Scheme for Monte Carlo Subsurface Scattering |
10.3.2015 |
Jakub Šťasta - Image denoising through local linear regression |
17.3.2015 |
Martin Šik |
24.3.2015 |
Jan Horáček - Segmentation and tracking of small intestine from CT |
31.3.2015 |
Tomáš Pajdla (FEL ČVUT) - Solving Minimal Problems for 3D Reconstruction from Images Abstract: Minimal problems play an important role in computing structure and camera trajectory from image matches. This is an important component of the technology of automatic reconstruction of 3D geometry from multiple images, which is used, e.g., in terrain reconstruction, mobile robot navigation, and movie industry. The core of the problem lies in forulating and solving non-trivial systems of polynomial equations. We will give an overview of the state of the art in minimal problem solving and explain the underlying principles. |
7.4.2015 |
Thomas Bashford-Rogers (Uni Warwick) - HDR and Rendering Applications Abstract:This talk will concern HDR research such as Stereo HDR (efficient capture and storage), Optimal Exposure Compression, and then applications of HDR to rendering, such as efficient importance sampling of environment maps, and our work on machine learning for sky models. |
14.4.2015 |
Visit to Institute of Intermedia (courtesy of Roman Berka) |
21.4.2015 |
Jan Beneš - Procedural Modelling of Urban Road Networks (EG presentation rehearsal) |
28.4.2015 |
Jiří Vorba |
5.5.2015 |
odpadá / no seminar |
12.5.2015 |
Vojtěch Bubník - Light Chisel: 6DOF Pen Tracking |
19.5.2015 |
odpadá / no seminar |
Winter 2014/2015
7.10.2014 |
Jaroslav Křivánek - Unifying Points, Beams and Path in Light Transport Simulation |
14.10.2014 |
Alexander Wilkie - Hero Wavelength Spectral Sampling |
21.10.2014 |
Štěpán Kment - Motion capture for games and movie production.
(Trip to BIS in Mníšek pod Brdy. Arrival to Mníšek at 9:30am, expected return to Prague no later than 11:45am.)
|
28.10.2014 |
Bez semináře (Státní svátek) / No seminar (Public holiday) |
4.11.2014 |
Ján Dupej - Coherent point drift speedup & Statistical mesh shape analysis |
11.11.2014 |
Petr Kadleček |
18.11.2014 |
Ondřej Karlík - Corona Renderer: It's all about usability |
25.11.2014 |
Martin Kahoun - Procedural biotope modelling |
2.12.2014 |
Marek Dvoroznak - Towards Improvement of Ink&Ray: a Method for Adding Global Illumination Effects to Hand-Drawn Characters |
9.12.2014 |
Jan Kolomazník - 2D Transfer Functions and Differential Operators for Volume Visualization |
16.12.2014 |
Jirí Novotný - Optical Music Recognition: Overview & Open Issues |
6.1.2015 |
Bez semináře / No seminar |
Summer 2013/2014
20.2.2014 |
Bez semináře / No seminar |
27.2.2014 |
Jan Beneš - Colors as Birds See It |
6.3.2014 |
Jirka Vorba |
13.3.2014 |
Lukáš Maršálek -
Visual computing for better drugs: Familiar techniques in unfamiliar applications
Abstract:
In this talk I will show the latest research done in our company and other labs in the world, where the use of familiar computer graphics and image processing techniques pushes the boundaries of what is possible in molecular biology.
I will highlight the work in cryo-electron tomography, a unique computational technique for determination of three-dimensional structure of macromolecular complexes. My goal will be to show how many of the fundamental problems found in there can be treated in the terms we all know very well: ray casting, ray tracing, monte-carlo minimization, deconvolution, classification and clustering, non-uniform fast fourier transforms or spherical harmonics.
I will also touch on how to put these software advancements to good use, why it makes sense to do it and why this century is going to be the century of computational biology and nanomedicine.
|
20.3.2014 |
|
27.3.2014 |
Martin Šik - Adaptive Sampling And Filtering in Realistic Image Synthesis |
3.4.2014 |
Štepán Kment - Digital intermediate |
10.4.2014 |
Alexander Wilkie |
17.4.2014 |
Lukáš Hošek - Real Time Atmospheric Rendering |
24.4.2014 |
Jakub Fišer |
1.5.2014 |
Bez semináře / No seminar |
8.5.2014 |
Bez semináře / No seminar |
15.5.2014 |
Dan Sýkora - Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters |
22.5.2014 |
|
Winter 2013/2014
1.10.2013 |
Bez semináře / No seminar |
8.10.2013 |
Václav Krajíček - Statistical Mesh Analysis of Longitudinal Shape Changes |
15.10.2013 |
Petr Kadleček |
22.10.2013 |
Karol Myszkowski |
29.10.2013 |
Martin Kahoun - Procedural generation of computer graphics content |
5.11.2013 |
Ivo Pavlík |
12.11.2013 |
Ondřej Karlík |
19.11.2013 |
Ján Dupej - Analysis of Asymmetry in Triangle Meshes |
26.11.2013 |
Jaroslav Křivánek |
3.12.2013 |
|
10.12.2013 |
|
17.12.2013 |
|
Winter 2012/2013
Summer 2011/2012
Winter 2011/2012
Summer 2010/2011
28.2.2011 |
Petr Kmoch: Another look at animating hair |
7.3.2011 |
Lukáš Hošek: Skylight models |
14.3.2011 |
Václav Krajíček |
21.3.2011 |
Jan Kolomazník |
28.3.2011 |
Jaroslav Křivánek: Toward Evaluating the Use of Global Illumination for Lighting Design |
4.4.2011 |
Ivo Pavlík: ART Toolkit Shading Language |
11.4.2011 |
Jan Horáček: Processing CT enterography |
18.4.2011 |
Petr Kadleček: Overview of current developments in haptic APIs (CESCG practice talk)
Martin Kahoun: Procedural generation and real-time rendering of planetary bodies
|
25.4.2011 |
- Velikonoce - |
2.5.2011 |
|
9.5.2011 |
Jiří Bittner (FEL ČVUT): Shadow Caster Culling for Efficient Shadow Mapping |
16.5.2011 |
Petr Mayer (FSv CVUT) |
23.5.2011 |
Petra Surynková: Rekonstrukce křivek a ploch postupnou evolucí |
Winter 2010/2011
Winter 2009/2010
3.11.2009 |
Jan Kolomazník, CGG MFF UK: Organ Segmentation in Volume Data |
10.11.2009 |
Polarisation Vizualization,
Alexander Wilkie, CGG MFF UK,
Haptics,
Petr Kmoch, CGG MFF UK
|
24.11.2009 |
Data Structures for Ray Tracing on Specialized HW,
Michal Hapala, CGG FEL CVUT
|
1.12.2009 |
Constructive Solid Blobs,
Alexander Wilkie, CGG MFF UK,
Dynamic Simulations,
Petr Kmoch, CGG MFF UK
|
8.12.2009 |
Hip Joint Segmentation,
Jan Horácek, CGG MFF UK
|
15.12.2009 |
Watershed Algorithm and Segmentation,
Jan Kolomazník, CGG MFF UK
|
5.1.2010 |
Introduction to Morphometrics,
Václav Krajícek, CGG MFF UK
|
12.1.2010 |
Surface Reflectance Models,
Oskar Elek, MFF UK
|
Winter 2008/2009
9.10.2008 |
Ogre 3D engine
Jan Horacek, MFF UK (kratky referat),
umluva dalsiho programu seminare
|
16.10.2008 |
A Year in Real-Time Ray Tracing Nest
Lukas Marsalek,
MFF UK, Saarbruecken
|
6.11.2008 |
Haptics: Don't Lose Touch with Virtual Reality,
Petr Kmoch, MFF UK (introduction to haptics, survey of
available devices, chai3d library for
haptics programming),
Download page,
Slides in PDF
|
13.11.2008 |
Realtime Rendering of Planetary Atmospheres,
Oskar Elek, MFF UK,
Slides in PDF,
Video (PAL, 2:08, 130MB)
|
20.11.2008 |
Computer analysis of dynamic studies in medical imaging,
Václav Krajíček, MFF UK
|
4.12.2008 |
Optics for CG: Light Scattering,
Jaromír Plášek, MFF UK
|
11.12.2008 |
Optics for CG: Light Scattering 2,
Jaromír Plášek, MFF UK
|
8.1.2009 |
The Hairy Problem of Virtual Humans,
Petr Kmoch, MFF UK
|
15.1.2009 |
KD-trees for Volume Ray-Casting,
Anita Schilling, TU Dresden, MFF UK,
Slides in PDF
|
Winter 2005/2006
Summer 2004/2005
5.4.2005 |
Volume rendering na GPU,
Lukas Marsalek, MFF UK,
Prezentace v PDF
|
19.4.2005 |
Simulace vodni hladiny na GPU,
Jan Horacek, MFF UK,
Prezentace v PDF
|
25.4.2005 |
Artistic Texturing: Screening,
Frantisek Psotka, MFF UK,
Prezentace 1 v PDF,
Prezentace 2 v PDF
|
3.5.2005 |
Odecitani pozadi a sledovani lidi z nehybne kamery,
Ondrej Sery, MFF UK,
Prezentace v PDF
|
9.5.2005 |
Hypertextury,
Frantisek Psotka, MFF UK,
Prezentace v PDF
|
10.5.2005 |
Kolorovani cernobilych filmu,
Martin Varga, MFF UK,
Prezentace v PDF
|
17.5.2005 |
Zvysovani realismu prirodnich objektu,
Boris Zapotocky, MFF UK,
Prezentace v PDF
|
24.5.2005 |
Navrh animacniho systemu pro herni engine,
Antonín Hildebrand, Illusion softworks.
|
Winter 2004/2005
Summer 2003/2004
Winter 2003/2004
Summer 2002/2003
27.3.2003 |
Reakce na kolize tuhých teles,
Ladislav Kavan,
Clanek v PDF,
Program (virtualni serm)
|
24.4.2003 |
Modelování a animace tkaniny,
Filip Vujtech,
PPT prezentace
|
13.5.2003 |
Demo-scéna, ukázky, vývojové nástroje,
Antonín Hildebrand,
odkazy: scene.org, pouet.net
|
15.5.2003 |
JPEG-2000,
Michal Havlena,
PPT prezentace,
An Overview of JPEG-2000 (Marcellin et al)
|
20.5.2003 |
The Motion-capturing and Retargeting,
Jaroslav Semancik,
PDF prezentace
|
22.5.2003 |
Kvaterniony v pocitacove animaci,
Tomás Novák,
PDF prezentace
|
Winter 2002/2003
Summer 2001/2002
Winter 2001/2002
15.10.2001 |
Detekce kolizi v 3D scenach,
Josef Pelikán,
PDF prezentace (minimalni verze)
|
22.10.2001 |
Dynamicke stiny v realnem case s podporou HW,
Antonin Hildebrand,
WWW prezentace,
PPT prezentace,
Dalsi info
|
29.10.2001 |
HW podpora v modernich akceleratorech (vertex-shaders,
pixel-shaders),
Ondrej Spanel,
BIStudio,
PPT prezentace,
PDF prezentace
|
5.11.2001 |
Bump-mapping podporovany HW akceleratory,
Jiri Dvorak,
PDF prezentace
|
12.11.2001 |
Multi-resolution reprezentace a sub-division plochy (dil I),
Petr Ostadal,
Dan Skarda
|
19.11.2001 |
Fraktály v pocítacové grafice,
Lenka Pronková,
WWW stranka,
PDF prezentace (fraktaly),
PDF prezentace (modelovani)
|
3.12.2001 |
Nerealistické renderování: kresby,
Václav Slavík,
PDF prezentace
|
10.12.2001 |
"Human Animation",
Tomas Novak, KSVI MFF UK
|
17.12.2001 |
Kreslení s anti-aliasingem,
Petr Hruska, KSVI MFF UK
|
7.1.2002 |
Rozpoznávání obliceju,
Petr Altman,
PDF prezentace
|
Winter 2000/2001
Summer 1999/2000
5.4.2000 |
Krizikova fontana (simulace strikajici kapaliny),
Vít Strádal
|
19.4.2000 |
Úroven detailu (LoD) v modelování terénu,
Kamil Ghais
|
24.5.2000 |
Koutky - úsporná reprezentace 1-bitového obrazu,
Jan Palecek
|
Winter 1999/2000
6.10.1999 |
Rychlé zobrazování CSG pomocí OpenGL,
Jan Lána
|
13.10.1999 |
Rychlé rolování grafiky (scrolling),
Stepan Hrbek
|
3.11.1999 |
Blending 2D polygonu,
Roman Zenka
|
24.11.1999 |
Kreslení bi-kubické plochy metodou pulení,
Filip Krska
|
5.1.2000 |
Realistická obloha (atmosférické
jevy) [podle CGF 1992-97],
Filip Krolupper
|
12.1.2000 |
1. Karta Volume Pro 500, 2. Rekonstrukce 3D telesa
z 2D rezu,
Petr Felkel (FEL CVUT Praha)
|
Summer 1998/1999
19.3.1999 |
Úvod do VRML,
Doc. Jiri Zara, FEL CVUT
|
26.3.1999 |
Automatizovaný popis tvarových charakteristik archeologických
zlomku,
Radim Halir, UTIA
|
9.4.1999 |
Reprezentace profilu archeologických zlomku,
Jana Kostková
|
30.4.1999 |
Neuronové síte v pocítacové grafice,
Vojtech Franek
|
14.5.1999 |
Dynamické stíny v reálném case,
Dan Sýkora
|
Winter 1998/1999
7.10.1998 |
'Dithering' a 'halftoning': moderní metody,
Josef Pelikán
|
14.10.1998 |
HW akcelerátory 3D grafiky a prehled 3D API,
Ondrej Spanel
|
11.11.1998 |
Wavelety - pouziti v pocitacove grafice,
Tomas Bily
|
18.11.1998 |
3D hra v realnem case (Original War),
Michal Rehacek
|
2.12.1998 |
LiteTracing projekt,
David Sitensky,
Paralelni rendering, Karel Hanton
|
9.12.1998 |
Animace postavicek v realnem case,
Ondrej Spanel
|
16.12.1998 |
A Modelling Method and User Interface for Creating Plants,
Milan Skoda (podle CG Forum March 1998)
|
13.1.1999 |
Subdivision surfaces,
Daniel Skarda
|
Summer 1997/1998
19.3.1998 |
Komprese multidimenzionalnich vedeckych
dat a jejich vizualizace v sitovem prostredi, Petr Chlumský, FEL CVUT Praha
|
26.3.1998 |
1. Pouziti BLOB objektu k rekonstrukci plochy
z neusporadane mnoziny bodu, 2. Rychle zobrazovani BLOB objektu,
Jan Buriánek, FEL CVUT Praha
|
2.4.1998 |
Syntéza textur, Radek Doulík
|
9.4.1998 |
Program na zpracovani obrazu ImageShaker, J. Sovicka a spol.
|
Winter 1997/1998
9.10.1997 |
Algoritmy delení
ctyrúhelníkových sítí,
Josef Pelikán, KSVI
|
16.10.1997 |
Inkrementální "feature-based" warping,
Václav Bartácek
|
23.10.1997 |
Reakcní difuse,
Václav Balcar
|
30.10.1997 |
Ray-tracing of trimmed rational Bezier patches,
(Sederberg, Nishita, Kakimaro),
Artificial evolution for computer graphics
(Sims),
Daniel Skarda
|
6.11.1997 |
Automatic reconstruction of buildings from stereoscopic image
sequences (R. Koch),
Petr Ostadal
|
13.11.1997 |
Xaos - animace fraktalu,
Jan Hubicka
|
20.11.1997 |
VRML,
Jan Krajíc
|
27.11.1997 |
Algoritmy pro rychlou 3D grafiku (texturování polygonu),
Vladimír Nejedlý
|
4.12.1997 |
Rozpoznávání písma,
Ondrej Velek
|
11.12.1997 |
OpenGL knihovna,
|
18.12.1997 |
OpenGL Optimizer,
Tomas Bily
|
15.1.1998 |
Fraktální komprese obrazu,
Tomas Solar
|
Winter 1996/1997
3.10.1996 |
Hierarchické metody na výpocet izocar,
Josef Pelikán, KSVI
|
10.10.1996 |
Zobrazování terénu,
Jan Vondrák
|
17.10.1996 |
X-splines,
Ondrej Kárný
|
31.10.1996 |
Morphing a warping I,
Václav Bartácek
|
7.11.1996 |
Morphing a warping II,
Jan Krajíc
|
7.-14.11.1996 |
Ray-tracing implicitních ploch,
Daniel Skarda,
Tomás Bílý
|
14.11.1996 |
Generování realistických stromu,
Radek Doulík
|
21.11.1996 |
Náhodné a umelecké pultonování,
Václav Balcar
|
28.11.1996 |
Segmentace obrazu,
Pavel Zid
|
5.12.1996 |
Pyramidální textury,
Tomas Solar,
Paralelni radiacni metoda,
Libor Sindlar
|
12.12.1996 |
Wavelets,
Patrik Rak
|
Winter 1995/1996
9.10.1995 |
Metody Monte-Carlo v realisticke synteze obrazu (Rendering
Equation, Path-Tracing), Josef Pelikán, KSVI
|
16.10.1995 |
Programování v prostredí OpenGL na SGI,
Ondrej Spanel
|
23.10.1995 |
Graficky urychlovac HiFill pro PC a Macintosh,
Jan Zacek
|
30.10.1995 |
Fraktální metody komprese obrazu,
Martin Dlouhý, KSVI
|
6.11.1995 |
WinG a OpenGL pod Windows NT,
Karel Sommer
|
13.11.1995 |
Rozpoznávání rucne psaného
písma,
Petr Somol
|
20.11.1995 |
Referat z oblasti radiacnich metod,
David Bezdek
|
27.11.1995 |
Paralelní implementace radiacní metody,
Libor Sindlar
|
18.12.1995 |
Geometricke algoritmy z projektu ROBOT,
Martin Dlouhý, KSVI
|
Copyright (C) 1995-2016 J.Pelikán,
last change: 2020-02-17 11:29:31 +0100 (Mon, 17 Feb 2020)